Cybersecurity board game by Awarity

CyberSafe or Sorry

The board game that makes families and teams cyber-resilient while they play. Spot bad cyber behavior, reward the good, collect trophies and race to the finish. Or aim straight for the highest score.

2-4players
40-60minutes
6cyber themes
CyberSafe or Sorry box
Password use
Suspicious link & attachment
Browsing behavior
Sharing sensitive info
Maintenance & protection
Hiding a problem

Why this game exists

Clicking is faster than thinking

Everyone clicks too fast sometimes: at home, at school, at work. CyberSafe or Sorry doesn't turn that into a dull lesson, but into an exciting game at the kitchen table where good behavior simply gets rewarded.

95%

Human error

Almost every problem online starts with a small moment of inattention, not with failing technology.

#1

Phishing

Still the most popular trick to get in, for families and companies alike.

40-60β€²

One game

That's all it takes to make safe behavior stick. Just by playing, not in a lesson.

How it works

Play. Learn. Grow.

Follow the winding path past surprises and pitfalls, all the way to the gates of the CyberSafe Citadel. Will you get there first, or will it end up being a little... Sorry?

The gate of the CyberSafe Citadel, the finish of the board

Play

Roll the behavior dice and race across a board full of hairpin bends, chance tiles, bonus tiles and the dreaded firewall. Take the inner path (fast) or the outer path (longer, with a guaranteed reward).

Learn

Every round brings a recognisable scenario: a phishing email, a suspicious attachment, a colleague hiding a mistake. React in time with the right Protection Card, or pay the price.

Grow

Collect trophies across 6 cyber-resilience themes and play bonus cards. Reaching the finish doesn't win automatically, because the highest score wins in the end.

In a nutshell

How a turn works

1

Roll the dice

The active player rolls 3 identical behavior dice: good or bad cyber behavior?

2

Pick the round behavior

1 die sets the behavior for this round, valid for all players at once.

3

React correctly

Bad behavior: play the right Protection Card in time. Good behavior: simply move ahead.

4

Cash in your tile

Land on a bonus, trophy or chance tile for extra cards, trophies or steps.

As soon as someone reaches the finish

All players add up their final score: trophies, finishing order and secret bonus cards together decide who really wins. Not necessarily who crossed the line first.

Open the score tracker

After the final turn

Count the score on your phone

No pen, no scrap of paper and no arguing about who played the Saboteur when. The score tracker walks you through the base score and every secret card, player by player. Then it crowns the winner.

  • Runs in any phone browser. Nothing to install.
  • Trophy bonus, finish and secret cards are worked out for you.
  • Reloaded the page by accident? Your count is still there.
Open the score tracker
Four players laughing around the table with CyberSafe or Sorry

What's in the box

Everything for a complete, ready-to-play adventure

  • 1 game board with 6 hairpin bends
  • 3 identical behavior dice + 1 chance die
  • 30 scenario cards (10 per theme)
  • 38 Protection Cards
  • 20 bonus cards
  • 24 trophy cards in 6 colours
  • 4 pawns
  • Full rulebook

What you learn

From first click to cyber hero

6 skills you won't forget, because you play them instead of reading them.

Password use

Strong, unique passwords and a password manager become a habit instead of a good intention.

Suspicious link & attachment

You spot a suspicious link or attachment before you click it, not after.

Browsing behavior

Browsing, downloading and sharing safely becomes a reflex, at home and on the go.

Sharing sensitive info

You think twice before sharing personal data or money, however convincing the story sounds.

Maintenance & protection

Updates and antivirus are no afterthought anymore, but a basic habit for every device.

Hiding a problem

Reporting a mistake feels safe: the sooner you say it, the smaller the damage.

Who it's for

One game, a hit twice over

For families & friends

A screen-free evening full of conversation instead of screens. Perfect for a rainy Sunday, a birthday or just a game night that really matters.

  • 2-4 players, suitable from 14 years
  • No lecture, just an exciting game
  • A gift that really protects your kids online
Order for home

For teams & companies

The perfect icebreaker for a team day, kick-off or security awareness session. Playful, competitive and people will still be talking about it at the coffee machine weeks later.

  • Ideal gift for events, onboarding or year-end
  • Order multiple copies with a team discount
  • Combine with the full Awarity awareness platform for ongoing training
Request a team pack

Your copy

Request CyberSafe or Sorry

This is not a web shop. Leave your details and we'll get back to you within 1 working day about price, delivery and, for multiple copies, a company discount.

  • βœ“ Ideal gift for family, friends or colleagues
  • βœ“ Company discount for multiple copies
  • βœ“ Delivery across Belgium